What I do
Apart from my work as Chief Scientist Designer at the Games for Emotional Mental Health Lab, I like to work together with other scientists, designers, artists, and creatives. My expertise lies in both scientific and user-experience research, complemented by my home-grown design skills to create and test intuitive and appealing products.
In addition to creating and researching, I take great pleasure in offering insights back to the broader public, for instance through both scientific and non-scientific writings or less conventional means of science communication (see below ;).
Below is an overview of the different but oh-so intertwined areas in which I enjoy lingering: research, outreach, art, design, and coding.
Interested in collaborating, or looking for a jack-of-all-trades to consult on your tech-for-good project? Get in touch with me on Twitter or via the Contact page.


